KH3D – Trailer in HD with Subs

In case you missed it, the official KH3D site updated with the extended trailer. Check it out below!

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KH3D – Closed Trailer Details

So the Kingdom Hearts 3D Dream Drop Distance  trailer that is floating online is the open theater trailer shown at TGS 2011, as per usual though, there was a separate, slightly more mysterious version of it played within the closed theater. Usually participants waiting for the demo are migrated into the closed mega theater so they can watch the trailers before they try out games. These extra scenes were reported by Arika from Rebirth Wings, I’ve translated them below for consistency.

Radiant Garden
There was no voices in this scene, just subtitles.
The viewpoint is shaky; the laboratory is in ruins as if an explosion occurred.
It seems to be from young Xehanort’s POV.
For a moment, Even and Ienzo are shown collapsed too.
Braig: Xehanort! What were you thinking?
As if something clicked when he heard those words, his shaky POV focuses on Braig.
Braig: Have your memories returned?
Xehanort summons a Keyblade.
He brandishes it towards Braig and seems on the verge of blacking out.

Arika was able to see this scene while waiting for the demo, this scene was voiced.
Neku: I’m Neku… Neku Sakuraba. That’s my name.
Sora: Neku Sakuraba? What an interesting name!
Neku: It’s nothing special.

KH3D – Trailer Available

Again, here is a translation of the Kingdom Hearts 3D trailer shown at Tokyo Game Show 2011 according to Aibo from FF-Reunion.

It starts in Yen Sid’s room, Yen Sid sits in his chair behind his desk, Sora and Riku stand across from him. They appear in their KH2 outfits, but Riku’s hair is short.

Yen Sid: From here, you two will take the Mark of Mastery Exam.
Sora, surprised:  Even without taking it, no one can beat me!
Riku, facing downward: Having walked the path of darkness, I wonder if it’d really be right for me to wield the Keyblade. You’d have to make sure.
Sora: Riku…

Yen Sid: Let’s open the keyhole of sleep. If you return back to this place, then I will consider you Masters.

Sora on a balcony, opens his eyes.
Sora: Huh, where is this place? My clothes changed! More importantly, where’d Riku go?
Sora leans over the balcony and calls out in a loud voice: Heeeey! Riiiikuuu!
A mysterious boy descends from a rooftop in ambush: You’re so loud, stupid Noise.
Sora is surprised and jumps off the balcony.
Neku: You’re Sora…

Yen Sid: A large number of Heartless reside in the world of darkness. Instead, in the world submerged in sleep there exists a particular key. That is, creatures who consume dreams known as the Dream Eaters. Searching for the Dream Eaters will guide you to the key of sleep.

(Battle action sequences of Sora are shown.)

Neku, showing Sora the scarlet mark on his hand: This is from the Game. All the participants have it engraved upon them. I can’t afford to lose this Game!
Sora: I don’t really get ‘the Game’, but maybe I can lend a hand?

The scene changes to the world of Notre Dame.
Riku is speaking with Quasimodo who is holding Esmeralda: Quasimodo, where did the creatures go?
Quasimodo: To the rooftop of the cathedral.
A Dream Eater with wings like a butterfly descends upon them.
Quasimodo: Me too, I’ll fight too!

The scene returns to Neku and Sora in a plaza inTraverse Town.
Sora, facing Neku: Come to think of it, I didn’t ask your name.
All of a sudden several Dream Eaters appear around them!
Neku with surprise: Dream Eaters!
Sora: That’s a weird name.
Neku, pointing at the Dream Eaters: Not me, those!

Yen Sid: Opening the keyhole of sleep, along with finding a new power, the power locked in sleep will become revealed as well.

The trailer continues, showing the AR capabilities of playing with the Dream Eater pets, it’s a lot like Nintendogs. Maybe you’ll be able to raise them up too?

In a laboratory somewhere, a researcher has collapsed.
From this person’s POV, Braig becomes visible.
Braig: Xehanort! Have your memories returned?

From the view of the person referred to as Xehanort, a Keybalde appears before his eyes.

The screen then blacks out theatrically, displaying KINGDOM HEARTS 3D Dream Drop Distance, Spring 2012.

KH3D – Sora Gameplay


Footage from Famitsu, cropping and editing thanks to DChuich from KH13.com. Here’s the translation of Sora and Neku’s conversation.

Sora: Eh, my clothes changed?
This must be Yen Sid’s magic…
Ah, more importantly, where’s Riku!?
Rikuuuu!
Heeeey! Rikuuuu!
Neku: You’re loud, you awful Noise.

Neku: You’re Sora?
Sora: I am… But how do you know about me?
Neku: You’re not a Player in the Game then?
Sora: A Player?
Neku: Like usual, this is a game!
Neku: Players have this timer engraved on them.

Here is a translation of the account according to Aibo from FF-Reunion, it includes scenes not shown in the video.

Sora: Huh, where is this place? Traverse Town?
Sora: Eh, my clothes changed?
This must be Yen Sid’s magic…
Ah, more importantly, where’s Riku!?
Rikuuuu!
Heeeey! Rikuuuu!
Neku: You’re loud, you awful Noise.
You’re Sora?
Are you a Player in the Game too?
Sora: How do you know me? The Game? What are you talking about?
Neku: This is the Game, the Players all have this engraved on them. I can’t afford to lose this Game!
Sora: I don’t really get ‘the Game’, but maybe I can lend a hand?
Neku: Huh, you sure have a lot of faith in someone you just met
Neku: Well, to begin with, you can’t be a player in the Game without a partner, so I was looking for one.
Sora: Alright then, I’ll help a friend out.
Neku: Friend? You can’t say we’re friends so easily!
Sora: Whatever, let’s do it out of convenience then!
Neku: Have it your way.

KH3D – Trailer Impression

This is a translation of the Kingdom Hearts 3D trailer shown at Tokyo Game Show 2011 according to Aibo from FF-Reunion.

It starts in Yen Sid’s room, Yen Sid sits in his chair behind his desk, Sora and Riku stand across from him. They appear in their KH2 outfits, but Riku’s hair is short.

Yen Sid: From here, you two will take the Mark of Mastery Exam.
Sora, surprised:  Even without taking it, no one can beat me!
Riku, facing downward: Having walked the path of darkness, I wonder if it’d really be right for me to wield the Keyblade. You’d have to make sure.
Sora: Riku…

Yen Sid: Let’s open the keyhole of sleep. If you return back to this place, then I will consider you Masters.

Sora on a balcony, opens his eyes.
Sora: Huh, where is this place? My clothes changed! More importantly, where’d Riku go?
Sora leans over the balcony and calls out in a loud voice: Heeeey! Riiiikuuu!
A mysterious boy descends from a rooftop in ambush: You’re so loud, stupid Noise.
Sora is surprised and jumps off the balcony.
Neku: You’re Sora…

Yen Sid: A large number of Heartless reside in the world of darkness. Instead, in the world submerged in sleep there exists a particular key. That is, creatures who consume dreams known as the Dream Eaters. Searching for the Dream Eaters will guide you to the key of sleep.

(Battle action sequences of Sora are shown.)

Neku, showing Sora the scarlet mark on his hand: This is from the Game. All the participants have it engraved upon them. I can’t afford to lose this Game!
Sora: I don’t really get ‘the Game’, but maybe I can lend a hand?

The scene changes to the world of Notre Dame.
Riku is speaking with Quasimodo who is holding Esmeralda: Quasimodo, where did the creatures go?
Quasimodo: To the rooftop of cathedral.
A Dream Eater with wings like a butterfly descends upon them.
Quasimodo: Me too, me too, I’ll fight too!

The scene returns to Neku and Sora in a plaza inTraverse Town.
Sora, facing Neku: Come to think of it, I didn’t ask your name.
All of a sudden several Dream Eaters appear around them!
Neku with surprise: Dream Eaters!
Sora: That’s a weird name.
Neku, pointing at the Dream Eaters: Not me, those!

Yen Sid: Opening the keyhole of sleep, along with finding a new power, the power locked in sleep will become revealed as well.

The trailer continues, showing the AR capabilities of playing with the Dream Eater pets, it’s a lot like Nintendogs. Maybe you’ll be able to raise them up too?

In a laboratory somewhere, a researcher has collapsed.
From this person’s POV, Xigbar becomes visible.
Xigbar: Xehanort! Have your memories returned?

From the view of the person referred to as Xehanort, a Keybalde appears before his eyes.

The screen then blacks out theatrically, displaying KINGDOM HEARTS 3D Dream Drop Distance, Spring 2012.

KH3D – Demo Impression

This article comes from Famitsu, it’s more detailed than the others have been but I’m not done yet; I’ll finish it later. It’s finished now!

Loaded with new elements and the appearance of a new character!? Kingdom Hearts 3D Play Report from TGS 2011

At Tokyo Game Show 2011, Kingdom Hearts 3D Dream Drop Distance is being exhibited in Square Enix’s Booth. We present a play report of both Sora and Riku’s scenarios.

Sora crosses paths with that guy!?
Tokyo Game Show 2011 is taking place at Makuhari Messe in Chiba, September 15 to 18, 2011. At Square Enic’s booth the world premiere of the Kingdom Hearts 3D Dream Drop Distance (from here on out, KH3D) demo is being exhibited. Here we’ll report our experience trying out the demo.

We’ll start off with a summary of the game. KH3D is an action RPG and the first of the Kingdom Hearts series to appear on the Nintendo 3DS platform. This time there are two main characters, the series star Sora and his best friend Riku.

In the demo you can choose between Sora and Riku’s scenarios. Not only are the two main characters to choose, but the worlds, enemies, and interacting characters are different so you get considerably unique experiences with each.

The first person we tried out was Sora. The scenario takes place in the familiar Traverse Town; however there are two new areas to explore, District 4 and District 5. Sora appears here and encounters none other than Neku, the main character of It’s A Wonderful World (The World Ends With You)! It’s the first time in the Kingdom Hearts a Square Enix character other than the Final Fantasy characters has appeared. It seems Neku is wandering around the area in search of a partner, though it’s a different place, I wonder if we will see more partners like Shiki and the others from Wonderful World (TWEWY) appear here too…?

When Neku separates from Sora, he advances and runs into the new enemy, Dream Eaters! Surrounded by the colorful enemies, I move to attack them by barraging the buttons. The attack operations are very crisp as it’s been with the KH series before, but the new system is a refreshing change. Using the “Free Flow Action” ability, you can swing around and round the poles and jump kick off the walls. You can see that the motions are clearly advanced, but it’s so easy to operate. When you press the Y button you can “Slide” (like a mini dash), if you’re in front of a pole you automatically begin swinging around it. Or if you are in front of a wall, you can pounce right off it. Furthermore, if you press A during “Free Flow Action” you can switch to a “Free Flow Attack”. These high speed actions are very exhilarating, it’s like all the action you expect of the KH series but amplified! But if you get too excited and continue to press the Y button, eventually he’s going too fast and you lose control of Sora. Luckily, even if you lose control you are still taking down the enemies. Once you are used to the hectic style of Sora flurrying about, you’ll no doubt gain more control and enjoy it more.

Earlier I wrote that the Dream Eaters were the enemy this time around, but in truth that isn’t correct. There are two types of Dream Eaters, there are those that appear as your enemies and those that appear as Sora and Riku’s companions. The companion Dream Eaters fight alongside you as AI, but if you fill the “Link Gauge” and touch the bottom screen (or press L+R+ A buttons at the same time), you can ride the Dream Eater and together with Sora do a cooperative attack. Additionally, if you activate both companions at the same time you can do the “Dual Link” ability, an even stronger technique. In Sora’s “Dual Link” technique, the Dream Eaters combine into one large one which he rides quite comically.

Additionally, when I hit several of the same enemies in battle, the lock on mark changed into something special. At that time pressing X and A buttons at the same time I was able to invoke the “Reality Shift” technique. Invoking it, Sora’s figure disappears and the enemies are displayed on the bottom screen, shrouded in balls of light. You can drag them close and launch them, making the enemies wrapped in the balls of light spring forward and create a big explosion. This seems to be an attack that involves numerous enemies.

Hurrying along, a fairly large bipedal Dream Eater appears. It seems to be some sort of boss. In a spacious area you attack while running about and the boss steadily chases after you. Though there have been many battles before with a space confined to the boss fight, this boss fight area was quite spacious. Furthermore, you are fighting on top of a glass rooftop, so the glass will break and you can fall into the building’s interior! I was able to make the best use of the surprising tricks and crush the boss, ending Sora’s scenario.

Continuing along, next was Riku’s scenario. It takes place in “Le Cité des Cloches”, the world inspired by the Bells of Notre Dame. It’s the first time this world appeared in the series. In comparison with Sora, we can see Riku’s stylish actions however they are not all that different in operation. But the cooperation with the Dream Eater companions was very different. With Sora we saw a direct cooperative attack by riding the Dream Eaters around, in contrast they serve as power ups to Riku. By choosing a Dream Eater, you can invoke attacks shrouded in fire, illuminating the power that dwells inside of Riku. The “Reality Shift” ability is also different with Riku, in his case the lower screen displays the enemies and pillars whose object icons can be tied up. While the enemies are connected by the chain, Riku can run on top the chain and attack all the enemies caught up in the line.

The boss in Riku’s scenario is a winged Dream Eater. Riku can’t fly, or so I had thought, but above the field whirlwinds blow and lift you up, Riku can ride the wind fight while floating. The floating operated a bit differently than the Glide ability, I finally took out the boss and finished Riku’s scenario.

This report became extremely long, but I had a good look at the numerous new elements introduced in this demo. Though we looked at the new editions to the battle system and the aspects of the Dream Eater companions, it seems there are still more elements to discover. KH fans will definitely want to get a glimpse at all the new elements through playing the KH3D demo!

KH3D – Tetsuya Nomura Tweets

Kingdom Hearts series director Tetsuya Nomura took to the official Kingdom Hearts Twitter and tweeted some details about the new systems being introduced at the KH3D Dream Drop Distance demo at Tokyo Game Show 2011. I’ve translated them below.

Long time no tweet, it’s Nomura. Tomorrow will finally be general admission for Tokyo Game Show, the premier demo for Kingdom Hearts 3D Dream Drop Distance has been prepared for it. There are 3 systems that you can experience firsthand; I’ll explain them a bit.

Free Flow Action

You can perform various bold actions by pressing the Y button depending on the terrain whether it is a wall, street post, handrail, etc. will allow you to kick off the wall, spin around the pole, or slide across the handrail.

For example, when you use the Y button to jump kick off a wall, you can press the Y button again to glide through the air for a longer period of time. Keeping it up, when you encounter a new object you can press Y again to perform a new action. Additionally, during Free Flow Action you can use a strong attack by pressing the A button, jump high with the B button, etc.; please discover the various Free Flow Action abilities!

Free Flow Action Simple Explanation

Press Y and fly towards an object > Continue actions by pressing Y > Use a strong attack with the A button or jump high with the B button. *In case you have trouble doing the Free Flow Action, try jumping in front of a target with the B button and then pressing Y.

Reality Shift

When you are fighting, a different cursor may be displayed on enemies and barrel like objects on the top screen. When that happens, press the X and A buttons at the same time and then look at the lower screen, you can now perform a special attack. In short, attack > wait for cursors to appear > press X and A at the same time.

Dual Link

In this game your companions will be the monsters called Dream Eaters, in the demo you start off where you already have 2 companions. When you fill up their gauge, the Dream Eaters’ icons flash. If you press their blinking icons on the bottom screen, you can initiate a cooperative attack with them. If you save up both their gauges, you can utilize them both at the same time for an especially strong cooperative attack.

That is the explanation of the 3 new systems being introduced. I’ve left out the details, but above all please try at least one of them in the demo. Moreover, I think you’ll all enjoy them.

During the boss fight in Riku’s scenario, you are flying through the air, however try daringly jumping off the building. In this stage Riku can fight midair so to some extent you can fight without falling. Since KH3D includes so many various bold actions, please try them out! Well then, have fun at TGS!